Guide to making finishers
+5
The Breaker
Razor Sharpe
TheRockk
Bulldozing Monster
Mr. Wanktastic
9 posters
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Guide to making finishers
A good cost for your finisher is your Adrenaline Gain times 30, for example if your adrenaline gain is 20, you want the cost to be 600. There are other good methods to making a finisher. This is what i have found effective. I'm not including Submission finishers in this guide because I'm not good at making them. Also I'm not including Pin finishers because DD is better than Pin as Pin Bonus is pretty much useless.
Finisher #1
Required Position = Groggy
Suffered Position = Stunned
Attack Bonus = 50 - Your base attack bonus. For example if you have 30 base, you put 20 in the finisher.
Bleed = 1%
Min Dmg = If your adrenaline gain is below 30, put 0. If it is over 30, you can put about 1/3 of the max dmg to min dmg if you want.
Max Dmg = After putting all other values, check the cost, and keep adding dmg until the cost is your Adrenaline Gain times 30.
Wrestler status = Always.
Finisher #2
Required Position = Stunned
Suffered Position = Stunned
Attack Bonus = 50 - Your base attack bonus. For example if you have 30 base, you put 20 in the finisher.
Bleed = 1%
Min Dmg = If your adrenaline gain is below 30, put 0. If it is over 30,
you can put about 1/3 of the max dmg to min dmg if you want. High risk
is high pay often though.
Max Dmg = After putting all other values, check the cost, and keep adding dmg until the cost is your Adrenaline Gain times 30.
Wrestler status = Always.
Finisher #3
Required Position = Both wrestlers are running
Suffered Position = Stunned
Attack Bonus = 50 - Your base attack bonus. For example if you have 30 base, you put 20 in the finisher.
Bleed = 1%
Min Dmg = 0
Max Dmg = After putting all other values, check the cost, and keep adding dmg until the cost is about 10.
Wrestler status = Always.
With LVL-UPs add DMG only, Bleed and Attack Bonus are good enough already. Reason why I did this guide, is because I have helped half the Fed to make their finishers already, and thought it'd be easier for me if the others would just check it here rather than taking 15min of my time.
Finisher #1
Required Position = Groggy
Suffered Position = Stunned
Attack Bonus = 50 - Your base attack bonus. For example if you have 30 base, you put 20 in the finisher.
Bleed = 1%
Min Dmg = If your adrenaline gain is below 30, put 0. If it is over 30, you can put about 1/3 of the max dmg to min dmg if you want.
Max Dmg = After putting all other values, check the cost, and keep adding dmg until the cost is your Adrenaline Gain times 30.
Wrestler status = Always.
Finisher #2
Required Position = Stunned
Suffered Position = Stunned
Attack Bonus = 50 - Your base attack bonus. For example if you have 30 base, you put 20 in the finisher.
Bleed = 1%
Min Dmg = If your adrenaline gain is below 30, put 0. If it is over 30,
you can put about 1/3 of the max dmg to min dmg if you want. High risk
is high pay often though.
Max Dmg = After putting all other values, check the cost, and keep adding dmg until the cost is your Adrenaline Gain times 30.
Wrestler status = Always.
Finisher #3
Required Position = Both wrestlers are running
Suffered Position = Stunned
Attack Bonus = 50 - Your base attack bonus. For example if you have 30 base, you put 20 in the finisher.
Bleed = 1%
Min Dmg = 0
Max Dmg = After putting all other values, check the cost, and keep adding dmg until the cost is about 10.
Wrestler status = Always.
With LVL-UPs add DMG only, Bleed and Attack Bonus are good enough already. Reason why I did this guide, is because I have helped half the Fed to make their finishers already, and thought it'd be easier for me if the others would just check it here rather than taking 15min of my time.
Mr. Wanktastic- Superstar
- Posts : 308
Join date : 2008-02-20
Re: Guide to making finishers
thanks doom! this is helpful
Bulldozing Monster- Legend
- Posts : 624
Join date : 2008-01-13
Age : 31
Location : Toronto,Canada
Re: Guide to making finishers
nice work Doom. I agree. keep he bleed at 1%.
I will add that Attack bonus can be much lower if yo uare strength because strengths naturally have high attack.
also, I recommend having min and max damage set the same. The idea of a true finisher is to FINISH opponents every time it its. having a low min and high max jsut means that it finishes some time (probably overkill) and only hits mortal other times, leaving your opponent to get up.
It will have a lower max initially, but if the adrenaline cost is low enough, it will level up quickly.
nice work
I will add that Attack bonus can be much lower if yo uare strength because strengths naturally have high attack.
also, I recommend having min and max damage set the same. The idea of a true finisher is to FINISH opponents every time it its. having a low min and high max jsut means that it finishes some time (probably overkill) and only hits mortal other times, leaving your opponent to get up.
It will have a lower max initially, but if the adrenaline cost is low enough, it will level up quickly.
nice work
Razor Sharpe- Superstar
- Posts : 497
Join date : 2008-01-13
Re: Guide to making finishers
I'll try that idea of letting min=max damage... In the redone finisher, that is a Pin and will reborn as a DD...
BTW, good guide Doom...
BTW, good guide Doom...
The Breaker- Legend
- Posts : 961
Join date : 2008-02-17
Age : 30
Re: Guide to making finishers
like Doom, I also am against pin finishers unless your speed. the base pin bonus is nto near large enough to make someone stay down. hit them harder and pin them easier.
Razor Sharpe- Superstar
- Posts : 497
Join date : 2008-01-13
Re: Guide to making finishers
thanks doom I think I trigered this sos
the man- Legend
- Posts : 508
Join date : 2008-02-01
Age : 31
Location : brisbane, Australia
Re: Guide to making finishers
Good work Doom.. and you know what actually if anyone would be interested in writting quides for wrestlers that I can add to the website please let me know
Re: Guide to making finishers
You can add that resistance guide i sent you the other day
Mr. Wanktastic- Superstar
- Posts : 308
Join date : 2008-02-20
Re: Guide to making finishers
thanks Doom...I have done 3 new finishers what does Legendary
Cobra Basher- Superstar
- Posts : 437
Join date : 2008-04-06
Age : 32
Location : Bistrita,Romania
Re: Guide to making finishers
'Cause this topic deserves.
The Breaker- Legend
- Posts : 961
Join date : 2008-02-17
Age : 30
Re: Guide to making finishers
the Hangman has leveled up again.
1010 damage with 720 agrenaline cost. Enjoy
1010 damage with 720 agrenaline cost. Enjoy
Razor Sharpe- Superstar
- Posts : 497
Join date : 2008-01-13
Re: Guide to making finishers
i should get a prize if i kick out this time then... auhauhauhau
Lord Bozzo- Superstar
- Posts : 229
Join date : 2008-02-20
Age : 34
Location : Brasil
Re: Guide to making finishers
yeah, your prize is to get hit with it again.
Razor Sharpe- Superstar
- Posts : 497
Join date : 2008-01-13
Re: Guide to making finishers
i'll do my best then!
Lord Bozzo- Superstar
- Posts : 229
Join date : 2008-02-20
Age : 34
Location : Brasil
Re: Guide to making finishers
Doom Effect hits 514-1130 mwhahaha
Mr. Wanktastic- Superstar
- Posts : 308
Join date : 2008-02-20
Re: Guide to making finishers
hehehe
my finishers aren't so strong, but i though about it and is better to leave that way... 'cause they hit early and i won hundreds of first blood matches thanks to that... so i think it's better for me having my finishers the way they are... though i have no bragging rights for having over 1000 damage finishers...
my finishers aren't so strong, but i though about it and is better to leave that way... 'cause they hit early and i won hundreds of first blood matches thanks to that... so i think it's better for me having my finishers the way they are... though i have no bragging rights for having over 1000 damage finishers...
Lord Bozzo- Superstar
- Posts : 229
Join date : 2008-02-20
Age : 34
Location : Brasil
Re: Guide to making finishers
Doom, I translated this and posted at the Wrestling game Brazilian community, k?
The Breaker- Legend
- Posts : 961
Join date : 2008-02-17
Age : 30
Re: Guide to making finishers
sure, no problem
Mr. Wanktastic- Superstar
- Posts : 308
Join date : 2008-02-20
Re: Guide to making finishers
Doomraider wrote:sure, no problem
After all, now Dummy will be know in the whole Brazilian community as the finishers man
The Breaker- Legend
- Posts : 961
Join date : 2008-02-17
Age : 30
the man- Legend
- Posts : 508
Join date : 2008-02-01
Age : 31
Location : brisbane, Australia
the man- Legend
- Posts : 508
Join date : 2008-02-01
Age : 31
Location : brisbane, Australia
Re: Guide to making finishers
what are you doing? xD *bump*
TheRockk- Legend
- Posts : 564
Join date : 2008-03-09
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